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author | Guangxiong Lin <[email protected]> | 2021-10-20 14:54:30 +0800 |
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committer | Guangxiong Lin <[email protected]> | 2021-10-20 14:54:54 +0800 |
commit | dd319bbce71fa643ea95fa9422b4c9a99661869f (patch) | |
tree | e44f567f254f73a3ea6b1c8627e6905f72c6708b /dwm/patches/dwm-steam-6.2.diff | |
parent | 935e3857808edea0b5ff3589f2462b400304f4f3 (diff) | |
download | dotfiles-dd319bbce71fa643ea95fa9422b4c9a99661869f.tar.gz dotfiles-dd319bbce71fa643ea95fa9422b4c9a99661869f.tar.bz2 dotfiles-dd319bbce71fa643ea95fa9422b4c9a99661869f.zip |
Add config of i3wm and dwm
Diffstat (limited to 'dwm/patches/dwm-steam-6.2.diff')
-rw-r--r-- | dwm/patches/dwm-steam-6.2.diff | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/dwm/patches/dwm-steam-6.2.diff b/dwm/patches/dwm-steam-6.2.diff new file mode 100644 index 0000000..6b92c2a --- /dev/null +++ b/dwm/patches/dwm-steam-6.2.diff @@ -0,0 +1,63 @@ +From 2550931c66e10e667ce56a6761cbadd12b331c52 Mon Sep 17 00:00:00 2001 +From: bakkeby <[email protected]> +Date: Mon, 10 Aug 2020 16:45:00 +0200 +Subject: [PATCH] Steam patch + +Steam, and steam windows (games), trigger a ConfigureNotify request every time the window +gets focus. More so, the configure event passed along from Steam tends to have the wrong +x and y coordinates which can make the window, if floating, jump around the screen. + +This patch works around this age-old issue by ignoring the x and y co-ordinates for +ConfigureNotify requests relating to Steam windows. +--- + dwm.c | 20 +++++++++++++------- + 1 file changed, 13 insertions(+), 7 deletions(-) + +diff --git a/dwm.c b/dwm.c +index 4465af1..598d36d 100644 +--- a/dwm.c ++++ b/dwm.c +@@ -93,6 +93,7 @@ struct Client { + int bw, oldbw; + unsigned int tags; + int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen; ++ int issteam; + Client *next; + Client *snext; + Monitor *mon; +@@ -291,6 +292,9 @@ applyrules(Client *c) + class = ch.res_class ? ch.res_class : broken; + instance = ch.res_name ? ch.res_name : broken; + ++ if (strstr(class, "Steam") || strstr(class, "steam_app_")) ++ c->issteam = 1; ++ + for (i = 0; i < LENGTH(rules); i++) { + r = &rules[i]; + if ((!r->title || strstr(c->name, r->title)) +@@ -588,13 +592,15 @@ configurerequest(XEvent *e) + c->bw = ev->border_width; + else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) { + m = c->mon; +- if (ev->value_mask & CWX) { +- c->oldx = c->x; +- c->x = m->mx + ev->x; +- } +- if (ev->value_mask & CWY) { +- c->oldy = c->y; +- c->y = m->my + ev->y; ++ if (!c->issteam) { ++ if (ev->value_mask & CWX) { ++ c->oldx = c->x; ++ c->x = m->mx + ev->x; ++ } ++ if (ev->value_mask & CWY) { ++ c->oldy = c->y; ++ c->y = m->my + ev->y; ++ } + } + if (ev->value_mask & CWWidth) { + c->oldw = c->w; +-- +2.19.1 + |