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-rw-r--r--dwm/patches/dwm-steam-6.2.diff63
1 files changed, 63 insertions, 0 deletions
diff --git a/dwm/patches/dwm-steam-6.2.diff b/dwm/patches/dwm-steam-6.2.diff
new file mode 100644
index 0000000..6b92c2a
--- /dev/null
+++ b/dwm/patches/dwm-steam-6.2.diff
@@ -0,0 +1,63 @@
+From 2550931c66e10e667ce56a6761cbadd12b331c52 Mon Sep 17 00:00:00 2001
+From: bakkeby <[email protected]>
+Date: Mon, 10 Aug 2020 16:45:00 +0200
+Subject: [PATCH] Steam patch
+
+Steam, and steam windows (games), trigger a ConfigureNotify request every time the window
+gets focus. More so, the configure event passed along from Steam tends to have the wrong
+x and y coordinates which can make the window, if floating, jump around the screen.
+
+This patch works around this age-old issue by ignoring the x and y co-ordinates for
+ConfigureNotify requests relating to Steam windows.
+---
+ dwm.c | 20 +++++++++++++-------
+ 1 file changed, 13 insertions(+), 7 deletions(-)
+
+diff --git a/dwm.c b/dwm.c
+index 4465af1..598d36d 100644
+--- a/dwm.c
++++ b/dwm.c
+@@ -93,6 +93,7 @@ struct Client {
+ int bw, oldbw;
+ unsigned int tags;
+ int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
++ int issteam;
+ Client *next;
+ Client *snext;
+ Monitor *mon;
+@@ -291,6 +292,9 @@ applyrules(Client *c)
+ class = ch.res_class ? ch.res_class : broken;
+ instance = ch.res_name ? ch.res_name : broken;
+
++ if (strstr(class, "Steam") || strstr(class, "steam_app_"))
++ c->issteam = 1;
++
+ for (i = 0; i < LENGTH(rules); i++) {
+ r = &rules[i];
+ if ((!r->title || strstr(c->name, r->title))
+@@ -588,13 +592,15 @@ configurerequest(XEvent *e)
+ c->bw = ev->border_width;
+ else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) {
+ m = c->mon;
+- if (ev->value_mask & CWX) {
+- c->oldx = c->x;
+- c->x = m->mx + ev->x;
+- }
+- if (ev->value_mask & CWY) {
+- c->oldy = c->y;
+- c->y = m->my + ev->y;
++ if (!c->issteam) {
++ if (ev->value_mask & CWX) {
++ c->oldx = c->x;
++ c->x = m->mx + ev->x;
++ }
++ if (ev->value_mask & CWY) {
++ c->oldy = c->y;
++ c->y = m->my + ev->y;
++ }
+ }
+ if (ev->value_mask & CWWidth) {
+ c->oldw = c->w;
+--
+2.19.1
+